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- May 4, 2020
All this time later, what is the general view on Civilization VII? Have they addressed any of the earlier complaints like the leadership/civ system?
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I think that as long as they don’t address the time skips and forced civ switching, people will still have issues with the game.All this time later, what is the general view on Civilization VII? Have they addressed any of the earlier complaints like the leadership/civ system?
It really is a strange one. It sucks because aesthetically Civ VII is exactly what I always wanted... and then for some reason they made a fundamental change to the core of the game that is completely retarded and makes me not want to play. How do you even fix that? You'd have to make the game over again.I think that as long as they don’t address the time skips and forced civ switching, people will still have issues with the game.
Honestly civ switching is such a strange hill to die on for Firaxis- just give the player the ability to keep their civilization as long as some requirements are fulfilled.
Even Humankind, which was a dumpster fire in its own right, let you choose to keep your current civ between ages.Honestly civ switching is such a strange hill to die on for Firaxis- just give the player the ability to keep their civilization as long as some requirements are fulfilled.
Which was kinda dumb since the next tier civs were always better.Even Humankind, which was a dumpster fire in its own right, let you choose to keep your current civ between ages.
Or, you know, you want *some* historical roleplay in a game loosely inspired by history.Which was kinda dumb since the next tier civs were always better.
It only makes sense is if you get fucked out of the civ type you want.
But I want to roleplay as the ChinPersiAztecOttoScottiRussians, don't deny my cultural identityOr, you know, you want *some* historical roleplay in a game loosely inspired by history.
But will you be doing it as a fat, black queen?But I want to roleplay as the ChinPersiAztecOttoScottiRussians, don't deny my cultural identity
My custom persona looks like a black metal band member and he's staying that way. It's a plus over civ VI that had maybe 4 leaders that weren't fat, ugly or both.But will you be doing it as a fat, black queen?
Scenarios were hands down the most fun part of Civ games for me. Just trying to survive much less win as the Boers or the Ottomans on Emperor difficulty or above in the Scramble for Africa scenario in Civ 5 was a real challenge and many tries plain impossible no matter how gud you got5.) What happened to the scenarios mode? Sure, not everyone played it or was a fan of it but itwas a staple of every game starting from Civ II up to this point. Reenacting Alexander's conquest of the Persian Empire was fun in civ 6, Colonizing the Americas in Civ 5 and doing a recreated version of the Mongolian Conquest of Asia was part of the fun of the games even if it was just a side mode of the main game.
Like I said, it's the equilivant to a kid kicking your sandcastle down while screaming "build something different now, oh so randomness."Why Civ 7 sucks in 7 words:
"Benjamin Franklin, leader of the ancient Persians."
(In other words that civilization-switching thing really is the worst part.)
There is definitely some globalist undertones of "all cultures are replaceable and disposable" that can easily be read into it.Progressivism has been such a disaster to all history and history related games.
Cultural uprooting is so deeply propagandized into people that the people who make these games think it's the only sensible way to look at cultures
Why Civ 7 sucks in 7 words:
"Benjamin Franklin, leader of the ancient Persians."
(In other words that civilization-switching thing really is the worst part.)
In Civ I and II, you can have older units from earlier still around in modern times*, like a Phalanx fortified in a city alongside Mechanized Infantry. Maybe some ceremonial Phalanx, sorta like that Swiss Guard IRL, or like how there is still a ship with sails in the US Navy IRL? Oh yeah, and speaking of elite, Civilization Revolution has those.It was simple and perfectly synergistic.
Still true even in Civ IV.In Civ I and II, you can have older units from earlier still around in modern times*, like a Phalanx fortified in a city alongside Mechanized Infantry. Maybe some ceremonial Phalanx, sorta like that Swiss Guard IRL, or like how there is still a ship with sails in the US Navy IRL? Oh yeah, and speaking of elite, Civilization Revolution has those.
* (if Leonardo's Workshop in Civ II didn't auto-upgrade them that is)
I liked how Realism Invictus balanced this by making it so that army doctrine promotions couldn't be retroactively earned.Still true even in Civ IV.
Balanced by the fact that you're actively paying to maintain them per turn, and upgrading lets you keep all the upgrades. Also occasionally letting you game the system since units may upgrade to a type which normally do not gain those upgrades.
Does Civ IV have a "Great General" maybe appearing if a unit has enough victories? CivRev does that, and CR appears to be based on C4.Still true even in Civ IV.
Have you not played Civ 4? It has great generals, the point pool is just universal. GGs can be attached to units and mods add a lot more stuff for them to do.Does Civ IV have a "Great General" maybe appearing if a unit has enough victories? CivRev does that, and CR appears to be based on C4.